{"id":12,"date":"2020-09-12T20:48:25","date_gmt":"2020-09-12T20:48:25","guid":{"rendered":"https:\/\/bogasta.com\/blog\/?p=12"},"modified":"2024-01-17T15:37:47","modified_gmt":"2024-01-17T13:37:47","slug":"to-blog-or-not","status":"publish","type":"post","link":"https:\/\/bogasta.com\/blog\/2020\/09\/to-blog-or-not\/","title":{"rendered":"To Blog&#8230; Or Not?"},"content":{"rendered":"\n<p>It has been five years or so since I started doing some board game designing. Mainly during nights due to the common story of &#8220;lack of time&#8221;  because of more or less hectic family life and a day job&#8230; you know, the common story.<\/p>\n\n\n\n<p>But I&#8217;m a firm believer in rather doing things properly than halfheartedly. And as I do want to design something fun and entertaining (and perhaps get it to published too eventually), so sharing some thoughts on design philosophy and my own prototypes seems a natural next step.<\/p>\n\n\n\n<p>As a final thought for the day (since it is already 23:48), I&#8217;d like to write down two ideas from the <a rel=\"noreferrer noopener\" href=\"https:\/\/www.boardgamedesignlab.com\/category\/podcast\/\" target=\"_blank\">Board Game Design Lab Podcast<\/a>:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><span style=\"text-decoration: underline;\">Momentum:<\/span> It&#8217;s harder to start moving than keep moving&#8230; so just start doing (and worry about finishing later).<\/li><li><span style=\"text-decoration: underline;\">Priority:<\/span> You always have time for the things that you want to do. Not &#8220;having time&#8221; means that you have something &#8220;more important&#8221; that you choose to spend your time to.<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>It has been five years or so since I started doing some board game designing. Mainly during nights due to the common story of &#8220;lack of time&#8221; because of more or less hectic family life and a day job&#8230; you know, the common story. But I&#8217;m a firm believer in rather doing things properly than [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[5],"class_list":["post-12","post","type-post","status-publish","format-standard","hentry","category-general","tag-boardgamedesignlab"],"_links":{"self":[{"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/posts\/12","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/comments?post=12"}],"version-history":[{"count":6,"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/posts\/12\/revisions"}],"predecessor-version":[{"id":44,"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/posts\/12\/revisions\/44"}],"wp:attachment":[{"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/media?parent=12"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/categories?post=12"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bogasta.com\/blog\/wp-json\/wp\/v2\/tags?post=12"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}