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To Blog… Or Not?

It has been five years or so since I started doing some board game designing. Mainly during nights due to the common story of “lack of time” because of more or less hectic family life and a day job… you know, the common story.

But I’m a firm believer in rather doing things properly than halfheartedly. And as I do want to design something fun and entertaining (and perhaps get it to published too eventually), so sharing some thoughts on design philosophy and my own prototypes seems a natural next step.

As a final thought for the day (since it is already 23:48), I’d like to write down two ideas from the Board Game Design Lab Podcast:

  • Momentum: It’s harder to start moving than keep moving… so just start doing (and worry about finishing later).
  • Priority: You always have time for the things that you want to do. Not “having time” means that you have something “more important” that you choose to spend your time to.